MAIN RESPONSIBILITIES
Build Levels: Create stages, place obstacles, and set up enemy spawns in Unity.
Test & Quality Control: Playtest what you have built and actively follow up with bugs/issues fixing that you created.
Feedback & Playtesting: Play the game and provide constructive feedback to Product Owner/Game Design Lead.
Career Path: You will always have rooms for growth beyond a Level Designer (support core mechanics, systems, and game design features).
REQUIREMENTS
1. Experience & Technical Skills
Experience: 5+ years of experience in total, as QA and/or Level Designer and/or Game Designer. Experienced as a Technical Artist is a plus.
Language Proficiency: English level C1+, fluently at speaking and listening
Unity Knowledge: Proficiency in working with Scriptable Objects and Prefabs. Ability to build levels and assign materials, shaders, and lighting to scenes.
Bonus Qualifications: JSON knowledge and C# knowledge is a big, fat advantage!
2. Mindset
Highly proactive, solution-oriented, and capable of taking ownership of projects.
Strong team-player mindset with the ability to inspire, guide, and collaborate with others.
Deep passion for gaming and staying up-to-date with industry trends.
COMPENSATION & BENEFITS
Salary: Competitive / Negotiable (Based on experience, up to VNĐ 30M+).
Salary Review: 2 times/year.
Equipment: High-end work equipment provided.
Work Schedule: 05 days/week (Off Saturday and Sunday).
Probation: 2-month probation, receive 85% of official salary.
Healthcare & Insurance: Healthcare insurance, social insurance, and leave benefits according to the provisions of law.
Company Perks: 02 company trips annually.
Environment & Growth: Key impact role with high autonomy on live, global projects; young, dynamic, friendly, and multicultural environment; clear career path progression

